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Author Topic: NOS1 Upgrade contains ...  (Read 87926 times)
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manisandher
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« Reply #30 on: May 14, 2014, 03:19:38 pm »

Peter, I have a quick question:

Is the NOS1a now galvanically isolated from the PC? In an ideal world, I would want to power the PC from a totally different AC circuit. Not necessarily for the sake of the NOS1a (with its superb voltage regulation), but for the sake of the amps at least.

Mani.

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« Reply #31 on: May 14, 2014, 04:29:46 pm »

Hi Mani,

I think I understand Happy And there the dreaded "But ?" intervenes Happy
Of course, the better I manage to isolate from the vibrations, the better the results. I could even put my device in another room where the vibrations will be attenuated, but vibrations are from everywhere, even if they don't come directly from the speakers ?


Hi,

vibrations are not the main problem, resonances of the internal components or tonearm etc. are causing the degration of SQ.
The optimum is to locate all the gear in the next room, but who has ............ . So, everything else is a compromise.
Are we all hunting for the "absolute sound" and overreacting?

Joachim
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« Reply #32 on: May 14, 2014, 04:47:52 pm »

Hi Joachim,

I know where you are coming from Happy Of course, "absolute" cannot be, but I was relating this to Mani's example (or metaphor) to illustrate Peter's breakthrough... While vibrations is of concern (as Peter has showed), electrical noise is and will always be a concern, up to a certain extent... And a PC is full of noise than can transmit through any cable and through other conductive material...

Alain

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« Reply #33 on: May 15, 2014, 01:12:17 pm »

So Alain, here we go ...

You mentionned that as a hobby, most tweaks would not work anymore and in a sense, this is a dream come true for those who prefer a "plug it and forget it". In a way, for a guy like me, there are some aspects of this that I could not easily grasp.

Add to this that SQ will increase again and you will not only make my day, but my months, my years... And my ears Happy

But some notions have escaped me (this is an understatement) in the process. I have thought that noise (born from all situations that occur inside a PC) was taking any path that would be easy for it to take. So, since the PC is connected to the NOS1 with a USB cable, the data line would already be carrying noise that has nothing to do with the signal itself. Even if someone was using an optical device (like Adnaco), the noise "within" the signal would also go to the dac no ?

To first answer Mani's question : Yes, it is totally galvanically isolated.
But e.g. the Adnaco is that too ...

Now Alain, your perception of the data already carrying the noise is in itself correct. But I don't think this is what I myself ever brought forward as "the reason of". So, of course I have seen many of you debating these kind of issues and it is not so that I have intervened in all occasions, just because it was not relevant. Still, to hopefully keep it in an understandable realm, first about that :

When noise would be obtained in that "data" (so think plus and ground to carry data, no matter it's within a glass wire) it would only be about deterioration of the "digital" signal. Digital signal : for your comfort think about 0V and 2V going On and Off where On means a "bit up" and Off means a bit not-up (down).
All what happens when this is noisy is that the moment it is seen that the bit is up or down varies somewhat. of course everybody right away says "jitter !!" but this is not so with genuine computer data. Oh, it is, but it is not important because there is a relative huge time allowed to detect whether the but is up or down and although jittery, to interpret the state of the bit is just not related. It doesn't do a thing, unless you see your Word document have different characters when more lag etc. But it doesn't.

When this would be an electrically connected signal, the noise as such actually is (also) in the ground. It is *there* where things go "wrong" because the ground is connected to everything. Again for your comfort (thus simply said), when the noise is in the ground it will also affect an oscillator also connected to that ground. And NOW it implies jitter, because of the clock can not have its bits up and down in stable fashion, then this affects the audio which it is controlling for "output speed".
(btw, we don't talk "bits" when it is about feeding oscillators with power but it doesn't matter because in the end ALL is analogue signal).

So, "when electrically connected" eh ? And what about the galvanically isolated glass connection then ?
It is here where it does not matter whether you see noise in the signal as real or not, because it now about "the other end" (DAC) where super noise is implied by the means to convert the data back to electrical. It is very simple : all "draw", no matter how minor, implies noise. Notice though that "noise" as such is just peaks (or merely dips) in the supply. And it again deteriorates the signal like "for an oscillator" (signal = supply here).

On a side note, I think I also never talked about this exactly either, because it is sufficient to think that noise is there (thus also glass) anyway and that it deteriorates. All I did (and fairly explicitly) was promising that it would not help (glass isolation for USB interface), right ?
So again, at that other end is some receiver "pumping" and at each stroke it creates noise. That yet a power brick may again inject noise of different type is something else, but it is already too late.

With the notice that I won't tell all because I like to keep some secrets (next Swenson Article coming up of course  Wink) ... the galvanic isolation in itself is not so difficult to implement. And, I am sure that more DAC manufacturers claim it. It is only that we must realize that ALL isolation implies jitter. The one type more of it than the other, but 100% sure all do. This is because they imply (almost explicitly "create") lag, and the lag is not per any definition 100,000000000% constant. So it can be 99,99999999% but that soon implies over 100ps of jitter (but merely at the ns level when not careful). This counts for digital isolation means but even more for analogue. The latter because a transformer as analogue means is not linear and it thus depends on "frequency". And several different frequencies exist. But also think about "click through" like how a magnet suddenly hooks in. This also counts for transformers (sginal comes up, pushes and ... ploop - through !). So here too, undefined varying lag (= jitter).

With galvanic isolation - at least the type we apply - the ground potential does not need to be the same at either side. From this you can already see that the signal is actually re-generated. So, we have a noisy part on one side (USB, via glass or not) and we have a super silent - to our best means - environment at the other side. Meanwhile the "captured" signal literally is re-generated. This could be seen as the part where the noise disappears; a deteriorated signal (by noise) is incoming, while a clean signal comes out at the other side. It is as clean as the re-generator can do it, and here starts the ultra low supply necessity. But this is obvious I think.

What should be obvious by now as well is how whatever noise patterns implied by USB or software and PC in front of that, just is not possible to influence. It's just a totally new signal but "triggered" by the old (bits up remain that, bits down the same).
But now jittery because of the isolation means itself.

Quote
Following this logic (probably from my confused understanding), it made sense to reduce all that could generate this noise in a PC (Minimize OS, stop many services, underclock the CPU, play unattended, avoid networking, even use a linear PSU, etc...).

If I recall, there is inherent noise related to USB protocol and if there is also noise with the signal path, how does your modifications be stopping this from altering the dac ?

So that should be clear(ed) now.

How the jitter is cleared is something else, and any self-respecting DAC manufacturer who reads this will say something like "easy". Well, let's say that if that were true you would have had it in your own NOS1 right form the start. That is, assumed now that I already tried to figure it out before a first went out and that I really tried to think of everything and all, and still could not find a solution. So I'm dumb. But hey, look at the whole world who thinks that the glass solution will also work. Or in front of that, how asynch USB will do the job to begin with. So indeed, we know more and I hope I know more to than just being dumb;

I think I also talked about other developments the past two years (into physical working products) which contained the solution as well. Such a solution in particular could have been applied by any DAC manufacturer with some real sitting back, thinking and being smart. Still, that too doesn't even happen, or -as said earlier on- I should have had reports about XXHighEnd not doing a thing. Or what about "Rankin" expressions "I don't understand it either and jitter keeps on leaking through, no matter what I do". But still, such a fairly common solution could have been applied. Not this one. This one is so sneaky that even sneaky me could hardly come up with it;
It takes knowledge of why it is needed in the first place (think XXHighEnd development where all starts) and what would be useful and especially what not. It also requires explicit thinking about what will influence and what can-not. It needs quite explicit knowledge of where to be in the electrical chain and how to turn that upside down when needed. It especially needs the experience (and now knowledge) of how already a Juli@ stupid card can do 705600 while it only does 192000 (I say 705600 and not 768000 because there was a bandwidth limiting chip somewhere). And still I did not write drivers for that. It definitely requires the knowledge of how a USB protocol operates in the first place, or better, how audio is "controlled" by it. In the end it needs so many tricks that I regard myself the only one who already ran into such individual tricks and only needed to combine them. That too requires some twirly thinking, but I can do that. Just grab a beer.
In the end it also needs the equipment to prove a few things, and at least for me that has been the worst part. But OK now.

This all is not about galvanic isolation but it is about jitter. And how you to the extreme want to turn that low without having mil spec oscillators in ovens requiring 2 Amperes for the heat to begin with. This, accidentally, came forth from the DSD development (swoon) where I simply forced myself to have the jitter lower as the sampling rate of that is higher. Just to have the jitter performance equal of what we are used to (whatever that was). This in itself was a year of throughput. And still that general means everybody could have come up with and/but still not the very best.
So I'll end with this :

Any normal means would make use of a PLL (Phase Locked Loop) with the key issue of having that lot out of the noise because noise again implies jitter. The PCB for that alone ? quite complicated and around twice as large as your current DAC board. But it would have worked. There would be pairs of voltage tunable oscillators (a PLL is not *that* complicated) with the downside of such VCXOs not being the very best.
Here ? here is just only the normal audio oscillators and they are as fixed as can be and with that the best.
By guarantee there is just no single means "available" that hammers upon the oscillator(s) or draws current from the same supply line, with one small exception : The FPGA where all passes through to clock out the samples. Sadly I can't find jitter figures of FPGA's so that's a nice laugh. Or not, because I can't measure it either. But maybe new (finding) : nobody can unless heavy analog filtering is in order. So briefly about this I guess new to the world finding :

No matter what means are used at the outputs (!) of a DAC, this can not be measured for jitter. Why ? well, because the stepping that digital implies always vary over the wave cycle and no analyzer will be able to trigger on that at 100.000000% even time constant. Do it via the frequency domain, same story. So, THD will vary just because the distortion varies and the distortion varies because the triggering can't be constant. And want to know some fun ? When decent digital filtering is applied the samples for the high (!) frequencies DO end up at constant positions, THD looks better because of that compared to lower frequencies (huhhh ???) and now jitter will also measure better. Now that.
So yes, give me a new toy like that extreme high bandwidth analogue scope and it doesn't take minutes to discover such a thing. This, while it is so logical ... (now I know it). But do that with a digital analyzer and it will apply some math, make something of it and then plots something for you. Out of here
Well, didn't I tell you.
And never ever I read something about this, so ... new again.

But it sadly means that no jtter can be measured at the output of a DAC unless through capacitors (singing Wink) and thus even means of digital filtering which influence that, but won't say a thing about reality on jitter.
Same of course with my telling about the FPGA being behind the oscillator(s) but I can always hop over to the bit clock pin of the D/A chip. But later.


Hey Alain, was this something for a suitable answer ?
Best regards and thanks for the 100% justified good questions and pose,
Peter
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For a general PC :
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*XXHighEnd PC -> I7 3930k with Hyperthreading On (12 cores)* @~500MHz, 16GB, Windows 10 Pro 64 bit build 10586.0 from RAM, music on LAN / Engine#4 Adaptive Mode / Q1/-/3/4/5 = 14/-/1/1/1 / Q1Factor = 1 / Dev.Buffer = 4096 / ClockRes = 1ms / Memory = Straight Contiguous / Include Garbage Collect / SFS = 0.10  (max 60) / not Invert / Phase Alignment Off / Playerprio = Low / ThreadPrio = Realtime / Scheme = Core 3-5 / Not Switch Processors during Playback = Off/ Playback Drive none (see OS from RAM) / UnAttended (Just Start) / Always Copy to XX Drive (see OS from RAM) / All Services Off / Keep LAN - Not Persist / WallPaper On / OSD On / Running Time Off / Minimize OS / XTweaks : Balanced Load = *43* / Nervous Rate = 1 / Cool when Idle = 1 / Provide Stable Power = 1 / Utilize Cores always = 1 / Time Performance Index = *Optimal* / Time Stability = *Stable* / Custom Filter *Low* 705600 / -> USB3 *from MoBo* -> Clairixa USB 15cm -> Intona Isolator -> Clairixa USB 1m80 -> 24/768 Phasure NOS1a 75B (BNC Out) async USB DAC, Driver v1.0.4b (4ms) -> Blaxius BNC interlink *-> B'ASS Current Amplifier /w Level4 -> Blaxius Interlink* -> Orelo MKII Active Open Baffle Horn Speakers.
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manisandher
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« Reply #34 on: May 15, 2014, 01:48:09 pm »

Alain, all of Peter's above post is exactly what I meant with my analogy  prankster

Mani.
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« Reply #35 on: May 15, 2014, 01:49:29 pm »

... I won't tell all because I like to keep some secrets (next Swenson Article coming up of course  Wink)

Haha...

Mani.
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« Reply #36 on: May 15, 2014, 02:13:21 pm »

Mani,

Peter, I have a quick question:

Is the NOS1a now galvanically isolated from the PC? In an ideal world, I would want to power the PC from a totally different AC circuit. Not necessarily for the sake of the NOS1a (with its superb voltage regulation), but for the sake of the amps at least.

Mani.

So with the question by now answers with Yes, the remainder I am uncertain about. Or at least at this moment. There are two reasons for this :

1.
Generally it is my finding - and next my idea - that having two interconnected devices powered by separate ground (PE) potential is not good. So potential of the one is e.g. 50V just because you "do" that yourself but depending on what's all connected (like it was 107V or whatever over here) ... while that other ring is "empty" and initially is 0V. PC may imply 10V or whatever, but now the remainder 40V will flow over USB and this time not over PE - just saying.

2.
Because it is still so that the USB connection is quite a necessity to maintain stability for DC Offset, in combination with #1 I don't know what will come from *that*.

In the end it is somewhat more complicated (if not enough already) because to either side of the isolation there's a similar potential difference and somewhere this meets up again. On such matter I was even sure real isolation could not even work at all but *that* does not seem to be a problem.

I really don't know ...
But I also see no reason for it. So that is something else. This does not tell that what you foresee is not justified. The less backfired sh*t the better and as you can see in my recent "noise graphs" of the supplies, you can see that it catches some (lets some through) ...

Peter
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XXHighEnd Mach III Stealth LPS PC -> Xeon Scalable 14/28 core with Hyperthreading On (set to 14/28 cores in BIOS and set to 10/20 cores via Boot Menu) @~660MHz, 48GB, Windows 10 Pro 64 bit build 14393.0 from RAM, music on LAN / Engine#4 Adaptive Mode / Q1/-/3/4/5 = 14/-/0/0/*1*/ Q1Factor = *4* / Dev.Buffer = 4096 / ClockRes = *10ms* / Memory = Straight Contiguous / Include Garbage Collect / SFS = *10.13*  (max 10.13) / not Invert / Phase Alignment Off / Playerprio = Low / ThreadPrio = Realtime / Scheme = Core 3-5 / Not Switch Processors during Playback = Off/ Playback Drive none (see OS from RAM) / UnAttended (Just Start) / Always Copy to XX Drive (see OS from RAM) / Stop Desktop, Remaining, WASAPI and W10 services / Use Remote Desktop / Keep LAN - Not Persist / WallPaper On / OSD Off (!) / Running Time Off / Minimize OS / XTweaks : Balanced Load = *62* / Nervous Rate = *1* / Cool when Idle = n.a / Provide Stable Power = 1 / Utilize Cores always = 1 / Time Performance Index = Optimal / Time Stability = Stable / Custom Filtering *Low* (16x) / Always Clear Proxy before Playback = On -> USB3 from MoBo -> Lush^3
A: W-Y-R-G, B: *W-G* USB 1m00 -> Phisolator 24/768 Phasure NOS1a/G3 75B (BNC Out) async USB DAC, Driver v1.0.4b (16ms) -> B'ASS Current Amplifier -> Blaxius*^2.5* A:B-G, B:B-G Interlink -> Orelo MKII Active Open Baffle Horn Speakers. ET^2 Ethernet from Mach III to Music Server PC (RDC Control).
Removed Switching Supplies from everywhere (also from the PC).

For a general PC :
W10-10586.0 - May 2016 (2.05+)
*XXHighEnd PC -> I7 3930k with Hyperthreading On (12 cores)* @~500MHz, 16GB, Windows 10 Pro 64 bit build 10586.0 from RAM, music on LAN / Engine#4 Adaptive Mode / Q1/-/3/4/5 = 14/-/1/1/1 / Q1Factor = 1 / Dev.Buffer = 4096 / ClockRes = 1ms / Memory = Straight Contiguous / Include Garbage Collect / SFS = 0.10  (max 60) / not Invert / Phase Alignment Off / Playerprio = Low / ThreadPrio = Realtime / Scheme = Core 3-5 / Not Switch Processors during Playback = Off/ Playback Drive none (see OS from RAM) / UnAttended (Just Start) / Always Copy to XX Drive (see OS from RAM) / All Services Off / Keep LAN - Not Persist / WallPaper On / OSD On / Running Time Off / Minimize OS / XTweaks : Balanced Load = *43* / Nervous Rate = 1 / Cool when Idle = 1 / Provide Stable Power = 1 / Utilize Cores always = 1 / Time Performance Index = *Optimal* / Time Stability = *Stable* / Custom Filter *Low* 705600 / -> USB3 *from MoBo* -> Clairixa USB 15cm -> Intona Isolator -> Clairixa USB 1m80 -> 24/768 Phasure NOS1a 75B (BNC Out) async USB DAC, Driver v1.0.4b (4ms) -> Blaxius BNC interlink *-> B'ASS Current Amplifier /w Level4 -> Blaxius Interlink* -> Orelo MKII Active Open Baffle Horn Speakers.
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« Reply #37 on: May 15, 2014, 11:46:32 pm »


Quote
the ground potential does not need to be the same at either side. From this you can already see that the signal is actually re-generated. So, we have a noisy part on one side (USB, via glass or not) and we have a super silent - to our best means - environment at the other side.

This is probably a stupid question but hey what the heck I will ask anyway. So the input is "noisy" and by that I read "jitter" and on the output clean ie virtually no jitter because it is regenerated. BUT the "regenerator" has to take its trigger points (i.e. the points at which it triggers up & down signals on the clean output) from the jittery input. Doesn't that mean that in the output signal the positive and negative going "edges" are mostly in the wrong place? So although there is little measured jitter it is actually embedded in the output.

Cheers

Paul
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« Reply #38 on: May 16, 2014, 09:07:24 am »

Haha Paul, no, if you pose it like that it's no wonder you can't understand or see (through). But this is why the question is not stupid at all (btw, I learned that questions are never stupid - only answers can be, so careful now).

To also serve people who might read this accidentally and who know about the basics, it is best to say that this is not in the jitter domain (sounds expensive but it is still the best way to express it).

Quote
So the input is "noisy"

Correct.

Quote
and by that I read "jitter"

Well, it is too easy to "read" that, and this is the problem. It will create jitter once such signal is dealt with in the digital domain. The digital domain can be seen as where the bits (audio words) need to convert to analogue audio signal. This happens in the D/A chips, and this is "clocked" by the oscillator (this latter is somewhat earlier in the stage because the oscillator runs at fixed speed while a speed must be derived for the chosen sampling rate and the result of that is named the bit clock);

Suppose the oscillator sits on its very own island beach and is self supplied. All runs well and it is as stable as its self supply. A sailing boat comes in (audio signal) and it is supposed to throw oranges from the boat into the forest behind it where the catchers can't see the throwing. But both parties agreed by timing so the clock knows exactly when to throw and the catchers know exactly when to catch. It goes blindfolded.
Each orange caught is confirmed by a Yo! That Yo!-Yo!-Yo! sounds perfectly timed. Well, is supposed to do so.

However, because of the boat coming in, the oscillator's feet get wet by the surfs of the boat and besides that the sail stays up and the wind moves the boat randomly and thus the surfs are there randomly. The oscillator is pushed forward and drawn backward and although a few cm only that implies a time difference to the catchers and the catchers start to have difficulty with that timing. They still catch the oranges (no error) but the rhythm of the Yo!-Yo!-Yo! is audibly not so good any more.

Because the oscillator likes to swing on the Yo! which makes it even more stable it thinks of an isolation means; It builds a small dam right in front of it parallel to the beach and when now the boat causes surfs these surfs are stopped by the dam; this doesn't make its feet wet or make it move. It still can grab the oranges from over the dam and although it needs to reach somewhat which takes some time, it is fast enough to cover for that and all what changes is that it starts moving earlier compared to the old situation plus the agreed "Start !" towards the catchers stays at the same moment in time which thus is when it starts first moving. This change in time is covered for by agreement with the catchers and that from now on the first orange will arrive 3ns later after the Start message of the oscillator.

The Yo!-Yo!-Yo! is perfectly timed and because the oscillator itself is not disturbed by irregular feedback of the catchers, it swings and swings and swings at the exact same rhythm of the Yo!'s.

heat

Nor the boat, nor the surfs caused by the boat itself were jitter. Either caused jitter though in this story and when carefully thought over you can wonder which causes actually what first (to imagination).

Quote
BUT the "regenerator" has to take its trigger points (i.e. the points at which it triggers up & down signals on the clean output) from the jittery input.

That's because you put someone with a cricket bat on the boat itself to smash the oranges into the wood. Further explanation fails because the isolation is not in the jitter domain. It can only prevent it happening. However, we can continue the story somewhat because of this wrong pose :

The man with the bat, an oscillator himself, can climb on the dam which is a floating dam. He grabs the oranges from the boat and smashes them into the wood. However, because the dam is floating the dam moves when he smashes and although his timing is not subject to the surfs caused by the boat he now himself causes instability; the self resonance of the dam is no way his own frequency and the back and forth forces interfere. This becomes especially apparent when it is agreed that once per 32 oranges an apple is to be thrown to a special catcher who is to shout "Hey !!". The apple can only be thrown by a second pitcher and he creates his own additional force on the dam;
Although this in itself is not much of a culprit when it is agreed that the 2nd "word" pitcher doesn't like to hear the Yo!'s at all and the bit-pitcher can do what he want, there is a sort of problem when the word pitcher counts the bit pitcher's smashes so he can smash his apple at each 32nd orange. How ? because now all the movement of the bit pitcher which will never allow the dam to be in resonance with the moves of the word pitcher - will position the word pitcher in an always different position when it is his turn. Besides that, he now too is troubled with the "Hey!" not being in exact intervals and he can't concentrate because of that.

whistle

This pretty much covers all with the last story telling about what happens when only an isolator is used and nothing else; it surely eliminates the cause to jitter further down the line, but it IS jittery itself just the same;

100% of DAC manufacturers will understand the story while 90% of DAC manufacturers (or all of them) may now think "oh sh*t" depending  on how much jitter they allow for or to what degree they even know what's caused. So do notice that the story is only complete when it is explained how it is arranged for that the empty boat is replaced by a full one without interruption of the Hey! which is the real audio;
I won't make (up) stories about that, but I sure made it.

Peter
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W10-14393.0 - July 17, 2021 (2.11)
XXHighEnd Mach III Stealth LPS PC -> Xeon Scalable 14/28 core with Hyperthreading On (set to 14/28 cores in BIOS and set to 10/20 cores via Boot Menu) @~660MHz, 48GB, Windows 10 Pro 64 bit build 14393.0 from RAM, music on LAN / Engine#4 Adaptive Mode / Q1/-/3/4/5 = 14/-/0/0/*1*/ Q1Factor = *4* / Dev.Buffer = 4096 / ClockRes = *10ms* / Memory = Straight Contiguous / Include Garbage Collect / SFS = *10.13*  (max 10.13) / not Invert / Phase Alignment Off / Playerprio = Low / ThreadPrio = Realtime / Scheme = Core 3-5 / Not Switch Processors during Playback = Off/ Playback Drive none (see OS from RAM) / UnAttended (Just Start) / Always Copy to XX Drive (see OS from RAM) / Stop Desktop, Remaining, WASAPI and W10 services / Use Remote Desktop / Keep LAN - Not Persist / WallPaper On / OSD Off (!) / Running Time Off / Minimize OS / XTweaks : Balanced Load = *62* / Nervous Rate = *1* / Cool when Idle = n.a / Provide Stable Power = 1 / Utilize Cores always = 1 / Time Performance Index = Optimal / Time Stability = Stable / Custom Filtering *Low* (16x) / Always Clear Proxy before Playback = On -> USB3 from MoBo -> Lush^3
A: W-Y-R-G, B: *W-G* USB 1m00 -> Phisolator 24/768 Phasure NOS1a/G3 75B (BNC Out) async USB DAC, Driver v1.0.4b (16ms) -> B'ASS Current Amplifier -> Blaxius*^2.5* A:B-G, B:B-G Interlink -> Orelo MKII Active Open Baffle Horn Speakers. ET^2 Ethernet from Mach III to Music Server PC (RDC Control).
Removed Switching Supplies from everywhere (also from the PC).

For a general PC :
W10-10586.0 - May 2016 (2.05+)
*XXHighEnd PC -> I7 3930k with Hyperthreading On (12 cores)* @~500MHz, 16GB, Windows 10 Pro 64 bit build 10586.0 from RAM, music on LAN / Engine#4 Adaptive Mode / Q1/-/3/4/5 = 14/-/1/1/1 / Q1Factor = 1 / Dev.Buffer = 4096 / ClockRes = 1ms / Memory = Straight Contiguous / Include Garbage Collect / SFS = 0.10  (max 60) / not Invert / Phase Alignment Off / Playerprio = Low / ThreadPrio = Realtime / Scheme = Core 3-5 / Not Switch Processors during Playback = Off/ Playback Drive none (see OS from RAM) / UnAttended (Just Start) / Always Copy to XX Drive (see OS from RAM) / All Services Off / Keep LAN - Not Persist / WallPaper On / OSD On / Running Time Off / Minimize OS / XTweaks : Balanced Load = *43* / Nervous Rate = 1 / Cool when Idle = 1 / Provide Stable Power = 1 / Utilize Cores always = 1 / Time Performance Index = *Optimal* / Time Stability = *Stable* / Custom Filter *Low* 705600 / -> USB3 *from MoBo* -> Clairixa USB 15cm -> Intona Isolator -> Clairixa USB 1m80 -> 24/768 Phasure NOS1a 75B (BNC Out) async USB DAC, Driver v1.0.4b (4ms) -> Blaxius BNC interlink *-> B'ASS Current Amplifier /w Level4 -> Blaxius Interlink* -> Orelo MKII Active Open Baffle Horn Speakers.
Removed Switching Supplies from everywhere.

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« Reply #39 on: May 16, 2014, 09:52:23 am »

Very good story, Peter.
I enjoyed it! thankyou
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« Reply #40 on: May 16, 2014, 01:14:36 pm »

So Alain, here we go ...

(Explanations)

Hey Alain, was this something for a suitable answer ?
Best regards and thanks for the 100% justified good questions and pose,
Peter
Hi Peter,

Wow, that is more than the customer asked Happy, but it is a lot clearer now ! I understand between noise that is inherent and noise that is "inserted" and/or "added" thankyou

I am not aware of any manufacturer taking the time to explain like you do !  too much !

And I also liked the "Yo" and "Hey" scenario you created to explain how things happen; it really is a nice story. I read it with a lot of fun  Too much

I even caught the "Thanks Alain" from the picture of that lady over a... "Tank" of water  rofl

As for Mani, yes you summarized it very well too  biglol

Another rainy day here, but wil what I learned, I feel emotionaly isolated from these grey noisy clouds Wink I can now "upsample" myself over them  blink

Regards,

Alain 

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Desktop with ASUS Sabertooth X79 motherboard,Intel 3930k 6 cores (+ 6) at 1.2 GHZ,32GB ram 1333Mhz,Win 10 pro build 14386 64 bit with no updates,OS + XXHE on external Sata III SSD (Esata), music (WAV) on external 5200 rpm drive through network, OS MInimized, XX with engine 4 adaptive,4096 (buffer size), CPU with scheme 3,Player = Low,Thread = RealTime, Q1 = 14,Q345 = 1,1,1,Q1x=1,Clock res = (variable),Stop Desktop Services,Stop Remaining Services,Stop Wasapi,,LAN on,persist = on,all OSD off,SFS = 2,PE off,PA off, Arc Prediction,x16 Upsample, Straight Contiguous,Lush USB  cable,Phasure NOS1a DAC,Meitner PA-6 preamp, Spectral Audio DMA-180  Power Amp, Tannoy System 15 DMT II, Tannoy St-100 supertweeters, Tannoy TS2.12 subwoofers (2). * On hiatus for a while...
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« Reply #41 on: May 25, 2014, 03:27:39 pm »

When can we expect to hear positive feedback about these new upgrades from units that have been worked on and reinstalled back into the owners systems.?

I am sure AC cables will still make a difference as usual on the Dac/PC yes?
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« Reply #42 on: May 25, 2014, 05:12:00 pm »

DAC - as usual. PC ?

Tomorrow we are going to apply some final wire construction and assumed that all works out as intended, the first people will be invited to send in their DACs.
But I'll let know about that in this topic. yes

Peter
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For the Stealth III LPS PC :
W10-14393.0 - July 17, 2021 (2.11)
XXHighEnd Mach III Stealth LPS PC -> Xeon Scalable 14/28 core with Hyperthreading On (set to 14/28 cores in BIOS and set to 10/20 cores via Boot Menu) @~660MHz, 48GB, Windows 10 Pro 64 bit build 14393.0 from RAM, music on LAN / Engine#4 Adaptive Mode / Q1/-/3/4/5 = 14/-/0/0/*1*/ Q1Factor = *4* / Dev.Buffer = 4096 / ClockRes = *10ms* / Memory = Straight Contiguous / Include Garbage Collect / SFS = *10.13*  (max 10.13) / not Invert / Phase Alignment Off / Playerprio = Low / ThreadPrio = Realtime / Scheme = Core 3-5 / Not Switch Processors during Playback = Off/ Playback Drive none (see OS from RAM) / UnAttended (Just Start) / Always Copy to XX Drive (see OS from RAM) / Stop Desktop, Remaining, WASAPI and W10 services / Use Remote Desktop / Keep LAN - Not Persist / WallPaper On / OSD Off (!) / Running Time Off / Minimize OS / XTweaks : Balanced Load = *62* / Nervous Rate = *1* / Cool when Idle = n.a / Provide Stable Power = 1 / Utilize Cores always = 1 / Time Performance Index = Optimal / Time Stability = Stable / Custom Filtering *Low* (16x) / Always Clear Proxy before Playback = On -> USB3 from MoBo -> Lush^3
A: W-Y-R-G, B: *W-G* USB 1m00 -> Phisolator 24/768 Phasure NOS1a/G3 75B (BNC Out) async USB DAC, Driver v1.0.4b (16ms) -> B'ASS Current Amplifier -> Blaxius*^2.5* A:B-G, B:B-G Interlink -> Orelo MKII Active Open Baffle Horn Speakers. ET^2 Ethernet from Mach III to Music Server PC (RDC Control).
Removed Switching Supplies from everywhere (also from the PC).

For a general PC :
W10-10586.0 - May 2016 (2.05+)
*XXHighEnd PC -> I7 3930k with Hyperthreading On (12 cores)* @~500MHz, 16GB, Windows 10 Pro 64 bit build 10586.0 from RAM, music on LAN / Engine#4 Adaptive Mode / Q1/-/3/4/5 = 14/-/1/1/1 / Q1Factor = 1 / Dev.Buffer = 4096 / ClockRes = 1ms / Memory = Straight Contiguous / Include Garbage Collect / SFS = 0.10  (max 60) / not Invert / Phase Alignment Off / Playerprio = Low / ThreadPrio = Realtime / Scheme = Core 3-5 / Not Switch Processors during Playback = Off/ Playback Drive none (see OS from RAM) / UnAttended (Just Start) / Always Copy to XX Drive (see OS from RAM) / All Services Off / Keep LAN - Not Persist / WallPaper On / OSD On / Running Time Off / Minimize OS / XTweaks : Balanced Load = *43* / Nervous Rate = 1 / Cool when Idle = 1 / Provide Stable Power = 1 / Utilize Cores always = 1 / Time Performance Index = *Optimal* / Time Stability = *Stable* / Custom Filter *Low* 705600 / -> USB3 *from MoBo* -> Clairixa USB 15cm -> Intona Isolator -> Clairixa USB 1m80 -> 24/768 Phasure NOS1a 75B (BNC Out) async USB DAC, Driver v1.0.4b (4ms) -> Blaxius BNC interlink *-> B'ASS Current Amplifier /w Level4 -> Blaxius Interlink* -> Orelo MKII Active Open Baffle Horn Speakers.
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« Reply #43 on: May 26, 2014, 03:25:12 pm »

Besides the computer leaving a noise spectrum on the mains possibly disturbing the power amplifiers, I wondered if a SSD as OS Disk is now an option wrt maintaining the superb NOS1a SQ....

The potential speed increase may be worth the hassle of installing windows one more time.

regards, Coen
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Settings: Qn: , SFS: , timeres: XT tweaks: , buf: 4096, driver: 8 ms,

Audio PC (jan 19): XXHE PC v1 with RAMdisk w.o. videocard and 1 of 2 cpu fans + BRIX/USB3 storage musicserver. ETN to Fibre converters (linear supplies), 500m SFP modules & 5m OM4 cable. Power cable PE not connected, together with nos1 and poweramp in separate "audio" powerstrip.

Clarixa set + Intona (or Lush 1m), Phasure NOS1a-75B G3 USB (buf 16 ms)-> Blaxius ->SE EL95 (0,8W triode) + cheap link to Abaqus 300W plateamps> Bastanis cable-> Bastanis Sagarmatha Duo ("DIY").

[other sources: TD124/3009SII-i/Grace F9/lounge LCR phono; Rega Planet 1997 vintage]
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« Reply #44 on: May 26, 2014, 05:35:34 pm »

Coen,

Quote
I wondered if a SSD as OS Disk is now an option wrt maintaining the superb NOS1a SQ....

I see no reason why this would still be harmful.

Quote
Besides the computer leaving a noise spectrum on the mains possibly disturbing the power amplifiers

Ahum. Not that I thought about THAT.
aggressive

Next up : An isolator for the PC mains ?

...

Peter
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For the Stealth III LPS PC :
W10-14393.0 - July 17, 2021 (2.11)
XXHighEnd Mach III Stealth LPS PC -> Xeon Scalable 14/28 core with Hyperthreading On (set to 14/28 cores in BIOS and set to 10/20 cores via Boot Menu) @~660MHz, 48GB, Windows 10 Pro 64 bit build 14393.0 from RAM, music on LAN / Engine#4 Adaptive Mode / Q1/-/3/4/5 = 14/-/0/0/*1*/ Q1Factor = *4* / Dev.Buffer = 4096 / ClockRes = *10ms* / Memory = Straight Contiguous / Include Garbage Collect / SFS = *10.13*  (max 10.13) / not Invert / Phase Alignment Off / Playerprio = Low / ThreadPrio = Realtime / Scheme = Core 3-5 / Not Switch Processors during Playback = Off/ Playback Drive none (see OS from RAM) / UnAttended (Just Start) / Always Copy to XX Drive (see OS from RAM) / Stop Desktop, Remaining, WASAPI and W10 services / Use Remote Desktop / Keep LAN - Not Persist / WallPaper On / OSD Off (!) / Running Time Off / Minimize OS / XTweaks : Balanced Load = *62* / Nervous Rate = *1* / Cool when Idle = n.a / Provide Stable Power = 1 / Utilize Cores always = 1 / Time Performance Index = Optimal / Time Stability = Stable / Custom Filtering *Low* (16x) / Always Clear Proxy before Playback = On -> USB3 from MoBo -> Lush^3
A: W-Y-R-G, B: *W-G* USB 1m00 -> Phisolator 24/768 Phasure NOS1a/G3 75B (BNC Out) async USB DAC, Driver v1.0.4b (16ms) -> B'ASS Current Amplifier -> Blaxius*^2.5* A:B-G, B:B-G Interlink -> Orelo MKII Active Open Baffle Horn Speakers. ET^2 Ethernet from Mach III to Music Server PC (RDC Control).
Removed Switching Supplies from everywhere (also from the PC).

For a general PC :
W10-10586.0 - May 2016 (2.05+)
*XXHighEnd PC -> I7 3930k with Hyperthreading On (12 cores)* @~500MHz, 16GB, Windows 10 Pro 64 bit build 10586.0 from RAM, music on LAN / Engine#4 Adaptive Mode / Q1/-/3/4/5 = 14/-/1/1/1 / Q1Factor = 1 / Dev.Buffer = 4096 / ClockRes = 1ms / Memory = Straight Contiguous / Include Garbage Collect / SFS = 0.10  (max 60) / not Invert / Phase Alignment Off / Playerprio = Low / ThreadPrio = Realtime / Scheme = Core 3-5 / Not Switch Processors during Playback = Off/ Playback Drive none (see OS from RAM) / UnAttended (Just Start) / Always Copy to XX Drive (see OS from RAM) / All Services Off / Keep LAN - Not Persist / WallPaper On / OSD On / Running Time Off / Minimize OS / XTweaks : Balanced Load = *43* / Nervous Rate = 1 / Cool when Idle = 1 / Provide Stable Power = 1 / Utilize Cores always = 1 / Time Performance Index = *Optimal* / Time Stability = *Stable* / Custom Filter *Low* 705600 / -> USB3 *from MoBo* -> Clairixa USB 15cm -> Intona Isolator -> Clairixa USB 1m80 -> 24/768 Phasure NOS1a 75B (BNC Out) async USB DAC, Driver v1.0.4b (4ms) -> Blaxius BNC interlink *-> B'ASS Current Amplifier /w Level4 -> Blaxius Interlink* -> Orelo MKII Active Open Baffle Horn Speakers.
Removed Switching Supplies from everywhere.

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