I'm still getting the occassional lack of music start after the GUI disappears ... sometimes I might hear nothing at all and sometimes I might hear the hint of an attempt to start, then silence.
Hi Russ,
Is it so that this actually never went away ? I mean, you mentioned this before (a few weeks back), then at some stage reported all was back to normal. Although "all" was about quite some things back then, I thought you meant this one as well.
Not ?
I was likely referring to the changes you made to the GUI to resolve the gallery glitches and the OutOfMemory issues. These seem fine now.
Of late I haven't been playing a lot of complete albums where a lot of tracks have to be queued up, and that may be why I haven't noticed this lack of consistent starting. 0.9X-7 was pretty much bullet proof but I realise a lot of re-coding has happened since, which is why I think I need to revisit my scheme/priorities again.
Just changing the latter from 'Nothing' ( which I used to use ) to the defaults ( BelowNormal/High I think they are ), changes how the tracks are dealt with immediately after I press PLAY. Even though I have Start Engine#3 straight away ticked, if the priorities are set at 'Nothing' I have noticed that all the tracks get highlighted in blue before the GUI disappears and THEN the music starts. With the priorities set at BelowNormal/High, the music may start while the tracks are being systematically converted and before the GUI disappears. That is with scheme-1. Scheme-3 seems to change the speed of these pre-events a little, but introduces a few more audible glitches if I use the Alt-N or Alt-X frequently. In my mind it seems to be a timing or buffer related issue, but I need to see if I can find a set of parameters that works consistently.
If I have no luck in next few days I will turn logging on and see what that reveals.
Thanks,
RGB