Honestly I don’t understand all this tick-tock-tech-talk. But can it be compared to a symphonic orchestra? -A word clock ensures that the orchestra starts playing exactly on time on 20.00.00, not 20.00.05. However the word clock doesn’t improve synchronization of the musicians. Whether they play out of tune or not, depends on the local clock.
Very well said, I think. However
However the word clock doesn’t improve synchronization of the musicians.
This is a tad contradictionary, because this *is* what it is about. But I'm sure the intention is right.
Before the orchestra there's the conductor. He is the word clock. The violins will start striking on his command. All the players are slaved to the master.
The violinists have sticks of restricted length. When the're at the end, they have to change the direction of striking. This too is dictated by the conductor hence word clock. However, when the violinist strikes too fast he will be at the end of the stick too soon, and silence will occur (waiting for the next command to change direction of striking). This is why the violinist was adapted a bit clock. The bit clock is the musical notes on his paper, and each musical note implies a time length. Now it works better, because if each musician works with the same time intervals, they should reach the end of the stick at the same time.
While going through the length of the stick, nothing much is the matter, and when the one violinist plays some faster as the other this is not much audible. However, the micro vibrations of the horse hair will have a faster frequency when striking faster. This is jitter. This is audible amongst two or more violinists, but it also will be audible when the one violinist is not striking with the same speed throughout this one stroke length. Actually this is flutter.
The better each musician is aware of the absolute time intervals and the better each musician is capable if sustaining the speed without flutter, the better it will sound.
Still the violinists need an indication on when to change the direction if they don't do *this* at the exact same time, it will be very very audible. And this is, again, what the conductor hence wordclock is doing.
If the wordclock would take 3 seconds per stroke in this example, one could try to derive the minimum audible flutter variation from that, by resestting the timer at the moment the stroke changes direction. But supposed this needs "servo speed control" each 1ms because otherwise flutter will be audible, it is obvious that it doesn't make much sense to derive a higher granularity from something with a lower. Te other way around though works perfectly, because after 3000 1ms intervals, 3 seconds WILL have been passed, and the stroke direction has to change.
Btw, although the story may be "readable", in digital practice there's no real analogy with the flutter throughout the stroke of the stick, because that complete stroke should comply with one sample. This means that the time which passes to fulfill the complete stroke is only about shifting in the bits, and this is not subject to jitter or anything. It is only about the moment the whole sample is put out. There's also no analogy with all the violinists changing direction at the same time "or it will be very much audible" because in digital practice it is about 1 violinist only, and the super exact time it takes to fulfill each (half) stroke. If *that* is not equal, that's jitter.
Ok, this for sure made it more confusing.
Peter