Hi Frank,
Let me first say that, of course, everybody is "allowed" to tweak the PC as liked, and that in my previous post I only tried to emphasize that it should not be necessary. Otoh we actually don't know what that can additonally bring. All in other words, your thread is about what to do to this respect and it is perfectly legit ... as long as people don't interpret it as a must to have very good playback with XX.
As a sidenote there's something I forgot to tell in my previous post : do note that you
actually are comparing apples and oranges when you compare XXHighEnd on XP with a random (OS) version of Foobar, because for 99% chance with XXHighEnd under XP you were not playing bit perfect, while with Foobar you surely will have (KS or ASIO). This already tells us the first tweaks which *are* important for XXHighEnd : let run all bit perfect under XP or use Vista with Engine#3. The first (XP) ought to be unreacheable because it needs special drivers hence a special soundcard, or (and) with USB you won't be able to play tracks larger than 64MB. The path to outlay how to achieve this starts with "use Engine#1" (with #2 it is impossible and #3 is for Vista only) and ends with "have a Fireface and use the MME drivers". I mean, there's probably much more which will do it, but it is really up to yourselves to test it and prove the bit perfectness.
For USB I just don't know whether it is bit perfect, just because I never had the means to check that, which comes down to a DAC with a digital output so it can be looped back for checking. According to the structure of all, I think USB is not bit perfect, but half of the world just does not agree with that. In the end I just don't know.
Above "tweaks" are far far more important than anything else. Mind you, with XXHighEnd.
Btw, to avoid the rather confusing of the above, one should just use Vista and Engine#3 ... and keep in mind that Engine#1 and #2 in there just should NOT be used because of Vista explicitly resampling those, that being even worse than "not bit perfect" in general. Also see here for a small proof of it, which you can perform yourselves :
Test track with distortion which isn't there... .
Back to your post Frank ...
1. Will a Music PC built for low noise, low power, low heat, low vibration, and low radiation improve overall sound quality when using XX?
No, no, no and no again. However ... why not make the decision on this yourselve(s);
First of all, keep in mind that the context of (answers and) questions is XXHighEnd; I know what I do and do not (avoid) in there and from that base I say No. Now,
When you *know* that any bit perfect means, might it be JRiver, Foobar, XMPlay name them, are bit perfect because you just can measure it (and I mean loop back, not "DTS tests"), how would *you* explain the sound can differ by means of heat, vibrations, radiation and all. The only thing you possibly
can say is that those things incur for jitter ... Well, be my guest, but I just don't know.
(the latter is exactly the point ... I don't know what the other players do to inject jitter, which they obviously do).
BUT :
There is one thing I found prone to producing jitter, and that's (generally spoken) everything which puts out the data to the soundcard. Remember, the soundcard should be outside the PC as a base rule, but it has to be fed. I think I can fairly say (meaning : without real proof) that any on (mo)board chip producing that data stream, injects jitter. Whether this is caused by radiation or the signal path to the chip accordingly I don't know, but to my findings a PCI card doing that job gives far better results. Sadly enough these cards amongst eachother differ also, but that I personally blame to power ratings (I mean kind of : when there's enough power to control the stream decently, the variance in between the bytes is less, hence less jitter). Here too : no real proof of that (not by me anyway).
This would or could imply that a sufficient (overrated) PSU is a good thing to have.
2. Will all the tweaks to reduce/cut overhead traffic and unnecessary services be worth doing with XX?
I really can't think of how. However, this is kind of dangerous because I did not even try it out (and you did, and heard differences). BUT :
What you tried for XP, I tried the other way around for Vista/Engine#3 and I tried to blow up the PC as much as I could and I couldn't hear a difference, let alone notice glitches etc. For that matter, please note that XXHighEnd was actually born (created) for Vista/Engine#3, and that the possibilities (hence Engine#1 and #2) for XP were created as a surrogate solution to my so many months working on #3 never seeing the light at the end of the tunnel. This more or less implies that what happens in XP (better #1 and #2) is a kind of rough implementation of what #3 (back then) intended. It works okay I think, but in theory much much less than Vista/#3.
From this, obviously is implied that you really should checkout Vista/#3 before you take the troubles in the XP environment of which I say that it really cannot be the best.
Besides that, Vista/#3 sounds TOTALLY DIFFERENT from XP#1/#2 (even with XP in "bit perfect mode" which I just can have).
Because of the latter, the big fun should be that when you find differences between XXHighEnd and another player, your next level of listening has been born then, because now you are going to be surpised with the differences in between XXHighEnd settings itself. From that you learn better what to listen to, and in the end you really won't be able to even begin understanding how it came that you liked PC playback before (hence with the other players). So keep in mind : this is the process of knowing what to listen for / look for, like the standing waves thing. On that matter I often have another good example for everyone to checkout very easily : put your hand or body on a rock solid element like a heavy table, and *know* within really one second that #3 is playing, just because you feel how it impacts on very low frequency vibes which are so straight that they make move anything. And ... no stories here, you just can check it out ! Uhhmm ... not with headphones.
All 'n all you see that there so much to explore which you don't know about yet, and of which you don't know yet how it sounds i.e. how to perceive it, that you really should start tweaking the PC lateron. FIRST you should get rid of standing waves if they are there, just because I say that if you have them, something is wrong with the equipment (hehe, just keep this in mind for some later point in time, when you fully agree with it). Only then you can start judging XX' settings, and only after that you can start the finetuning (which it really would be for XX as per your own experience, I think).
On Windows 2000 ... I am kind of more or less about (etc.
) sure that this is about the KMixer of XP what this is compared to.
Those who say that W2K sounds (way) better than XP ... I fully believe because of the logic with KMixer. Otoh, they should really compare with Vista/#3 and if *then* W2K sounds different for the better, I am going to find out why and no matter what, copy that "behaviour".
This thread caused me to drag a W2K PC to my house, which I very sadly still didn't listen to because of so many other things to do currently. I really should do it soon ...
Peter