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Author Topic: 0.9z-7-4: My most annoying problems #1 - Song Length Calculation  (Read 18985 times)
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PeterSt
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« Reply #15 on: November 19, 2012, 11:02:59 am »

Okay, should be solved for 0.9z-8.

This is all a tad more complex than it seemed at first;

First off, there's 0.9z-7-4 which (IIRC) did not solve the "pitch" problem yet. Not sure, but the changes were all related to that. So, what happened (or could happen) is that the change from 44.1 based to 48 based (or the other way around) did not change the sampling speed in the DAC. It played, but with a pitch which was ~10% off. This is a sort of anomaly in the Windows sound kernels, but in the end happened because I did something wrong myself.
Notice that with "combinations" this would imply the running time being of for that 10%. And, this is very different from a wrong track length callculation, which *also* was subject to changes in the latest versions (and that again implied by wrong header data from HDTracks and more).

Still there ?

While I solved those issues, I did not see or ran into the fact that when the sample rate changes, this can't happen when the previous is still playing. Now things get odd, because this is a kind of out of my control. This is buffers still playing which
a. can't be shut off because it would go silent suddenly;
b. the inability to see that a buffer still plays program-wise.

It is the latter which can cause it one time being all right, and the other time not. All sheer coincidence; the last buffer just played or just not. Depends on the set buffer sizes as well.
(this is how I could approve my own changes in 0.9z-7-5)

Not it gets tricky;
For 0.9z-7-5 the pitch problem was solved already (but careful because maybe it was earlier). What was *attempted* to solve were the track length header errors, and this can't be tested by me because it depends on the specific album or even track. So, notice that this was an ever pending problem for 0.9z-6 (last version of that) and since 0.9z-7 I didn't hear of that problem anymore. But also : this is fairly hard to detect because only a handful of XXHighEnd users ever play Hires. This is testified by nobody coming up with 0.9z-7-5 actually not being able to switch formats anymore (but as said, it could go all right by accident). Or, what you said yourself Charlie, that before version XYZ formats wouldn't change at all. I was only notified of that months into that version (and never noticed it myself). So ...

So no guarantee that 0.9z-8 will be OK on this. The examples I tried look fine, but it doesn't tell much.
To be clear : for 0.9z-8 I did NOT change a thing to the track length calculation; in 0.9z-7-5 I did, but you are not using that (and remember : never mind because it won't work for the reasons described above anyway).

On a final notice and just FYI : The whole thing started to go wrong (0.9z-6) when the sound engine was to stay in memory just to keep on allocating the Contiguous (SFS) Memory. So, before when a format change occurred, the sound engine was just restarted and it couldn't go wrong. Today it has to reinitialize things properly and that is tough enough already. And, as described, it now also is related to the device being allocated, reinitialize it when needed, but not too soon because it is still playing (its last buffer and which can't be detected).

See ? all rather complex.
wacko
Peter
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For the Stealth III LPS PC :
W10-14393.0 - July 17, 2021 (2.11)
XXHighEnd Mach III Stealth LPS PC -> Xeon Scalable 14/28 core with Hyperthreading On (set to 14/28 cores in BIOS and set to 10/20 cores via Boot Menu) @~660MHz, 48GB, Windows 10 Pro 64 bit build 14393.0 from RAM, music on LAN / Engine#4 Adaptive Mode / Q1/-/3/4/5 = 14/-/0/0/*1*/ Q1Factor = *4* / Dev.Buffer = 4096 / ClockRes = *10ms* / Memory = Straight Contiguous / Include Garbage Collect / SFS = *10.13*  (max 10.13) / not Invert / Phase Alignment Off / Playerprio = Low / ThreadPrio = Realtime / Scheme = Core 3-5 / Not Switch Processors during Playback = Off/ Playback Drive none (see OS from RAM) / UnAttended (Just Start) / Always Copy to XX Drive (see OS from RAM) / Stop Desktop, Remaining, WASAPI and W10 services / Use Remote Desktop / Keep LAN - Not Persist / WallPaper On / OSD Off (!) / Running Time Off / Minimize OS / XTweaks : Balanced Load = *62* / Nervous Rate = *1* / Cool when Idle = n.a / Provide Stable Power = 1 / Utilize Cores always = 1 / Time Performance Index = Optimal / Time Stability = Stable / Custom Filtering *Low* (16x) / Always Clear Proxy before Playback = On -> USB3 from MoBo -> Lush^3
A: W-Y-R-G, B: *W-G* USB 1m00 -> Phisolator 24/768 Phasure NOS1a/G3 75B (BNC Out) async USB DAC, Driver v1.0.4b (16ms) -> B'ASS Current Amplifier -> Blaxius*^2.5* A:B-G, B:B-G Interlink -> Orelo MKII Active Open Baffle Horn Speakers. ET^2 Ethernet from Mach III to Music Server PC (RDC Control).
Removed Switching Supplies from everywhere (also from the PC).

For a general PC :
W10-10586.0 - May 2016 (2.05+)
*XXHighEnd PC -> I7 3930k with Hyperthreading On (12 cores)* @~500MHz, 16GB, Windows 10 Pro 64 bit build 10586.0 from RAM, music on LAN / Engine#4 Adaptive Mode / Q1/-/3/4/5 = 14/-/1/1/1 / Q1Factor = 1 / Dev.Buffer = 4096 / ClockRes = 1ms / Memory = Straight Contiguous / Include Garbage Collect / SFS = 0.10  (max 60) / not Invert / Phase Alignment Off / Playerprio = Low / ThreadPrio = Realtime / Scheme = Core 3-5 / Not Switch Processors during Playback = Off/ Playback Drive none (see OS from RAM) / UnAttended (Just Start) / Always Copy to XX Drive (see OS from RAM) / All Services Off / Keep LAN - Not Persist / WallPaper On / OSD On / Running Time Off / Minimize OS / XTweaks : Balanced Load = *43* / Nervous Rate = 1 / Cool when Idle = 1 / Provide Stable Power = 1 / Utilize Cores always = 1 / Time Performance Index = *Optimal* / Time Stability = *Stable* / Custom Filter *Low* 705600 / -> USB3 *from MoBo* -> Clairixa USB 15cm -> Intona Isolator -> Clairixa USB 1m80 -> 24/768 Phasure NOS1a 75B (BNC Out) async USB DAC, Driver v1.0.4b (4ms) -> Blaxius BNC interlink *-> B'ASS Current Amplifier /w Level4 -> Blaxius Interlink* -> Orelo MKII Active Open Baffle Horn Speakers.
Removed Switching Supplies from everywhere.

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charliemb
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« Reply #16 on: November 22, 2012, 03:37:46 pm »

Yes, I'm with you and yes, I see.

- Something is missing in the analysis because although it is true that sometimes it is only about 10%, most of the time it is closer to 100%, meaning 2x.  So if a song is calculated to be 2 min, that song actually ends at about one minute.

- I had previously stated that reducing SFS to 8, 20, or 30 makes a big improvement.  Well, now I realize that this is only true if I first play something in UNattended mode and then later attempt attended mode.   If I boot the machine and from the start I start a long playlist, it will fully exhibit the problem from the start, even with SFS=25.

- Since I can't get straight contiguous to work at SFS sizes greater than about 2, I use mixed contiguous.  So why not a temporary solution with a checkbox to always initialize the engine so that it can't happen?
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July 2019:
XXHighEnd PC (i7 3930K) Hyperthreading On (12 cores) clocked to 3.6GHz (100%), 16GB, Windows 7 Ultimate64 SP1 on 2.5” SATA2 SSD disk for OS and XX, music on 3.5” SATA3 7200 RPM.  Motherboard BIOS settings: BCLK = 100 MHz / Intel Speed Step = OFF / Max Clock Ratio = 36 / Allow OS to change ratio = *OFF*. 
XXHighEnd 2.10 Adaptive / Q1/3/4/5 = 2/0/0/1 / Q1x = 1 / Dev.Buffer = 4096 / ClockRes = 1ms / Straight Contiguous / SFS = 30 (max 150) / Playerprio = Low (or below normal) / ThreadPrio = High / Core3-5 / No Playback Drive / No RAMDISK / UnAttended / most services Off, WASAPI on  / Minimize OS / XTweaks set to v2.01 Defaults / 16x 768K Custom Filters (High) or ArcPredict
DAC: Holo Audio Spring 2 KTE NOS DAC, and no preamp (also ISO REGEN powered by battery)
charliemb
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« Reply #17 on: January 12, 2013, 05:05:47 pm »

Last night I didn't have this problem for the first time.  I didn't try extensively, but I did try a few tracks of different sampling rates and bit depths in a row.

It appears 0.9z-8 (version 8 for vista) solves this problem! 

Thanks and I'll report if this is not so.

love this
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July 2019:
XXHighEnd PC (i7 3930K) Hyperthreading On (12 cores) clocked to 3.6GHz (100%), 16GB, Windows 7 Ultimate64 SP1 on 2.5” SATA2 SSD disk for OS and XX, music on 3.5” SATA3 7200 RPM.  Motherboard BIOS settings: BCLK = 100 MHz / Intel Speed Step = OFF / Max Clock Ratio = 36 / Allow OS to change ratio = *OFF*. 
XXHighEnd 2.10 Adaptive / Q1/3/4/5 = 2/0/0/1 / Q1x = 1 / Dev.Buffer = 4096 / ClockRes = 1ms / Straight Contiguous / SFS = 30 (max 150) / Playerprio = Low (or below normal) / ThreadPrio = High / Core3-5 / No Playback Drive / No RAMDISK / UnAttended / most services Off, WASAPI on  / Minimize OS / XTweaks set to v2.01 Defaults / 16x 768K Custom Filters (High) or ArcPredict
DAC: Holo Audio Spring 2 KTE NOS DAC, and no preamp (also ISO REGEN powered by battery)
PeterSt
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« Reply #18 on: January 12, 2013, 05:12:14 pm »

Thank you for the feedback Charlie.
Logged

For the Stealth III LPS PC :
W10-14393.0 - July 17, 2021 (2.11)
XXHighEnd Mach III Stealth LPS PC -> Xeon Scalable 14/28 core with Hyperthreading On (set to 14/28 cores in BIOS and set to 10/20 cores via Boot Menu) @~660MHz, 48GB, Windows 10 Pro 64 bit build 14393.0 from RAM, music on LAN / Engine#4 Adaptive Mode / Q1/-/3/4/5 = 14/-/0/0/*1*/ Q1Factor = *4* / Dev.Buffer = 4096 / ClockRes = *10ms* / Memory = Straight Contiguous / Include Garbage Collect / SFS = *10.13*  (max 10.13) / not Invert / Phase Alignment Off / Playerprio = Low / ThreadPrio = Realtime / Scheme = Core 3-5 / Not Switch Processors during Playback = Off/ Playback Drive none (see OS from RAM) / UnAttended (Just Start) / Always Copy to XX Drive (see OS from RAM) / Stop Desktop, Remaining, WASAPI and W10 services / Use Remote Desktop / Keep LAN - Not Persist / WallPaper On / OSD Off (!) / Running Time Off / Minimize OS / XTweaks : Balanced Load = *62* / Nervous Rate = *1* / Cool when Idle = n.a / Provide Stable Power = 1 / Utilize Cores always = 1 / Time Performance Index = Optimal / Time Stability = Stable / Custom Filtering *Low* (16x) / Always Clear Proxy before Playback = On -> USB3 from MoBo -> Lush^3
A: W-Y-R-G, B: *W-G* USB 1m00 -> Phisolator 24/768 Phasure NOS1a/G3 75B (BNC Out) async USB DAC, Driver v1.0.4b (16ms) -> B'ASS Current Amplifier -> Blaxius*^2.5* A:B-G, B:B-G Interlink -> Orelo MKII Active Open Baffle Horn Speakers. ET^2 Ethernet from Mach III to Music Server PC (RDC Control).
Removed Switching Supplies from everywhere (also from the PC).

For a general PC :
W10-10586.0 - May 2016 (2.05+)
*XXHighEnd PC -> I7 3930k with Hyperthreading On (12 cores)* @~500MHz, 16GB, Windows 10 Pro 64 bit build 10586.0 from RAM, music on LAN / Engine#4 Adaptive Mode / Q1/-/3/4/5 = 14/-/1/1/1 / Q1Factor = 1 / Dev.Buffer = 4096 / ClockRes = 1ms / Memory = Straight Contiguous / Include Garbage Collect / SFS = 0.10  (max 60) / not Invert / Phase Alignment Off / Playerprio = Low / ThreadPrio = Realtime / Scheme = Core 3-5 / Not Switch Processors during Playback = Off/ Playback Drive none (see OS from RAM) / UnAttended (Just Start) / Always Copy to XX Drive (see OS from RAM) / All Services Off / Keep LAN - Not Persist / WallPaper On / OSD On / Running Time Off / Minimize OS / XTweaks : Balanced Load = *43* / Nervous Rate = 1 / Cool when Idle = 1 / Provide Stable Power = 1 / Utilize Cores always = 1 / Time Performance Index = *Optimal* / Time Stability = *Stable* / Custom Filter *Low* 705600 / -> USB3 *from MoBo* -> Clairixa USB 15cm -> Intona Isolator -> Clairixa USB 1m80 -> 24/768 Phasure NOS1a 75B (BNC Out) async USB DAC, Driver v1.0.4b (4ms) -> Blaxius BNC interlink *-> B'ASS Current Amplifier /w Level4 -> Blaxius Interlink* -> Orelo MKII Active Open Baffle Horn Speakers.
Removed Switching Supplies from everywhere.

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