Title: 100% Post by: soundcheck on May 28, 2007, 11:05:56 pm My 2 cents:
100% sound quality is given if the system (chain) reproduces 100% what's stored in the source material. Who is supposed to know that? There is no system in the whole world which reproduces 100%! I am sure nobody had ever had a chance to listen to 100% reproduced material. Sound quality is relative. I am sure nobody had ever experienced and will ever experience 100% sound quality. Enjoy. Title: Re: 100% Post by: PeterSt on May 28, 2007, 11:21:40 pm Personally I don't think that is possible, although I sure hope to get close with the complete chain as how it is now (XX, good nos-DAC, BDCrazyA, Orphean/BD15 MKII) ...
Here was one explicit test we applied : http://forum.bd-design.nl/board_entry.php?id=13600#p13611 with one of the D amps we had at that time. But why do you say this Klaus ? :smile: Title: Re: 100% Post by: soundcheck on May 29, 2007, 11:22:05 am [/size] But why do you say this Klaus ? :smile: Just a late night thought about how to define "sound quality" as a benchmarking parameter- the headline of this forum area. The sound is getting better and better with our undertakings and closer to 100%. XX definately will contribute to it as a radical new approach in the MS Windows world. Cheers Klaus Title: Re: 100% Post by: PeterSt on May 29, 2007, 11:39:44 am The only thing I can say is that lately we do one thing only : looking (listening) for wrong / unnatural playback of voices and instruments and all.
Currently we are *very* satisfied. Note that this is XXHighend/Vista/Engine#1/96K, and the Orphean/BD15/MKII. The latter is probably the most important. As a bonus the BDCrazyA is used, adding spooky air to it all, and making you see the shivering of cymbals. We are now *really* in the stadium of comparing music playback to the real voices and instruments, and therefore we are close to comparing by absolute means ! Close or just there. :grazy: Currently it is very hard to tell what can be a next step. Oh, I know one : Vista/Engine#3, which currently makes too much of all (mainly dynamics), of which I am sure that this is "limited" by means we did not find yet. We'll see ! |